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Players will now get a kill score when an opponent they downed is killed and players who kills a downed opponent only get an assist score. Opponent Rim Lighting has been introduced to ensure player can identify enemies. Three armour operators have 125 HP, two armour operators have 110 HP, and one armour operators have 100 HP. Operator armour has been converted to health (HP). Elite customization has been added to the game and players are now able to equip any headgear with an Elite Uniform and any uniform with an Elite headgear as long as they are both owned and belong to the same Operator.
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