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Lords of the fallen shield enemies
Lords of the fallen shield enemies










lords of the fallen shield enemies

Each comes with four unlockable skills that can be upgraded twice for example, the Rogue can conjure a mimic that copies his actions for double damage, or he can leave a decoy on the battlefield to draw enemy threat. These are pretty self-explanatory to any RPG fan, and Lords of the Fallen doesn’t really add anything new: the Warrior is a melee tank, the Cleric mixes mid-range armour and damage with various buffs, and the Rogue can dual-wield with lethal speed. You can’t customise Harkyn’s physical appearance, but you do get to pick a class from three available options: Warrior, Cleric and Rogue. He’s an iconic looking chap, burly and rugged, his face covered in runic tattoos that symbolise his every sin – and apparently whatever sins he may have committed, he committed them like they were going out of fashion. Being an expendable lag with a redemption complex, Harkyn has been signed up to stop them.

lords of the fallen shield enemies

A rift known as “the Pathway” has opened, and from it a race of demons called the Rhogar have emerged – they who serve the Fallen, a resurrected, malevolent god. As the tale opens, convicted criminal Harkyn travels alongside an old monk (and his former jailer) named Kaslo, to the Keystone Citadel. It tells the story of a world where crimes are punished for a lifetime, and the leaders of humanity strive – through such strict punishment – to eradicate all sin.

lords of the fallen shield enemies

That being said, what’s not immediately apparent at a glance is that Lords of the Fallen not only takes those cues but, in many cases, runs with them, too. Let’s not beat around the bloody, limb-strewn bush here: Lords of the Fallen takes several noticeable cues from one particularly tough RPG behemoth, and it isn’t afraid to let the world see its influences.












Lords of the fallen shield enemies